For Each Our Roads of Winter - Noctuelles
For Each Our Roads of Winter - Noctuelles
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Twitter: @Orihaus
Email: orihaus [at] gmail [dot] com
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'For Each Our Roads of Winter' is an episodic first-person perspective exploration game, in which you will uncover the secrets of a past that never was.
From the developer of '
' and the Ludum Dare winning '
'; inspired by the disparate worlds of Cyan Worlds ('
Myst
Riven
'), Ice Pick Lodge ('
Pathologic
The Void
'), Piranesi, Étienne-Louis Boullée, Borges, and featuring a unique real-time photorealistic visual style powered by Unreal Engine 4 , combining elements from both modern photography and the works of antiquity.
> To be available for PC, Mac and Linux . > Price and Release Date to be announced when ready! > Currently at a Pre-Alpha stage of development.
Development Log : Here | Additional high-resolution images (Available for Press use) : Here .
A taste of the narrative:
Here | My musical soundscape that I'll be putting to work for this project:
Here .
Credits:
-> Orihaus :: Design, Code, Writing, Modeling, Graphics, Enviroments | Based in New Zealand -> threeWiseMen - Johannes Poell :: Graphic Design | Based in Austria -> Additional Thanks to: Tumult for UE4 support.
May 2014
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